Weekly Q&A and Progress Update — 7/12/2019


Weekly Q&A and Progress Update — 7/12/2019

Hello everybody. Here's this week's Q&A thread, where you can ask questions about the experience, what I'm working on, what my plans are for upcoming features, etc. - basically anything that's not tech support.

What I'm working on

This week's update will be short and sweet, as frankly I need all the time I can get to work on 4.0.6 & Season 2! :)

I spent the vast majority of this week working on bugfixes and small feature improvements, like making battlefield looting illegal, removing the infinite Ingot to Gold exploit from Exchange Currency, creating auto-configuration files for mods like Less Intrusive HUD II & iEquip, and equalizing Carry Weight bonuses from pouches (so players can mix and match). 4.0.6 is filled with little touches like this, which I hope will add polish to your guys' experiences.

My goal is to drop 4.0.6 next Friday at the same time as Season 2 Episode 1, but I may drop it a few days after if I need a bit more time to fix even more bugs. I'll let you guys know next Friday where things are at.

As a parting gift, here's a list of the added & updated mods thus far in 4.0.6:

Added Mods

Updated Mods (not counting DynDOLOD)

  • Atronach Crossing: Updated to 2.3.0.

  • Cobb Positioner: Updated to 2.3.2.

  • Hunterborn: Updated to 1.6.

  • Immersive Patrols: Updated to 2.2.2.

  • Missives: Updated to 2.03.

  • Spell Research: Updated to 2.1.2.

  • Ultimate Skyrim: Updated to 4.0.6.

  • Unofficial Skyrim Legendary Edition Patch: Updated to 3.0.15.

As always, feel free to leave any comments or questions below, and I'll get to everything I can as soon as I can.

Love, BB

Tags: Weekly Q&A